

Glart may not use the Grab skill during a turn in which he uses this special rule.Īccurate, Dodge, Loner (3+), Pass, Sidestep, Sure Hands Mesmerizing Dance: Once per game, Eldril may re-roll a failed Agility test when attempting to use the Hypnotic Gaze trait.Ĭhaos Chosen, Chaos Renegade, Nurgle, Khorne, Goblin, Skaven, Snotling, Underworld Denizens, Chaos Dwarfīlock, Claws, Grab, Juggernaut, Loner (4+), Stand Firmįrenzied Rush: Once per game, when, Glart performs a Blitz action, he may gain the Frenzy skill, You must declare this special rule is being used when Glart is activated.

Reliable: If Deeproot fumbles a Throw Team-mate action, the player that was to be thrown will bounce as normal but will automatically land safely.ĭark Elf, Elven Union, Wood Elf, High ElfĬatch, Dodge, Hypnotic Gaze, Loner (4+), Nerves of Steel, On the Ball Sneakiest Out of The Lot: If your team includes the Black Gobbo, you may commit two Foul actions per team turn, provided one of your Foul actions is committed by the Black Gobbo himself.ĭwarf, Halfling, Human, Imperial Nobility, Ogre, Old World Alliance OWA, Norseīlock, Loner (4+), Mighty BLow (+2), Stand Firm, Strong Arm, Thick Skull, Throw Team-mate, Timmm-ber!

Black Orc, Goblin, Ogre, Orc, Skaven, Snotling, Underworld Denizens, Chaos Dwarfīombardier, Disturbing Presence, Dodge Loner (3+), Sidestep, Sneaky Git, Stab, Stunty
